- ya-rust-introduction
- 1. Introduction
- 1.1. Playgrounds
- 2. Variables
- 3. Data Types
- 3.1. Numeric Types
- 3.2. Array/Vector
- 3.3. String/Str
- 4. Move-semantics
- 4.1. Scalar
- 4.2. Array/Vector
- 4.3. String/Str
- 5. Ownership
- 5.1. Scalar
- 5.2. Array
- 5.3. Vector
- 6. Permissions
- 6.1. Scalar
- 6.2. Array
- 6.3. Vector
- 7. Functions
- 7.1. Statement-Expression
- 7.2. Signature
- 7.3. Arguments
- 7.4. Return
- 7.5. Truple
- 7.6. Ownership
- 8. Struct
- 9. Enum
- 10. Error-handling
- 11. Lifetime
- 12. Dependencies
- 13. ControlFlows
- 14. Contacts
- 15. Placeholder
- 16. Annex-1
- 17. Annex-2